UDK Pinball

A total conversion created during my first year of university.

Physics can be somewhat unstable if the framerate isn't; bumpers/flippers/the plugnger run as custom-written damped-spring physics, which can run at a different tick rate to UDK's physics engine.

The scoreboard is functional and is implemented using a complex Unreal Engine material.

I believe there was also high-score saving using a C DLL, but may be wrong.

Controls

Z
Raise left flipper/previous menu option
X
Raise right flipper/next menu option
M
Pull plunger/select current menu option
Escape
Show/dismiss pause menu

Gallery

Downloads

Installer 1 2 3
Playable standalone game installer.
Source
UnrealScript source code.